- GuestGuest
India Strategy
Fri Nov 26, 2010 11:26 pm
The key cards are distributivism +1 villager, and 5 sepoy + 1 villager. Distributivism is a good eco boost, and you still are able to send it even when you have a full population (And get the vill extra). 5 sepoy is just to get the hard pressure early.
Discovery age
- Shift 3 villagers to wood, collect crates with 2 villagers, 1 goes hunting. The crate villagers go chop wood aswell when u start with low wood and much food, Otherwise they go and hunt aswell.
- Queue Villagers
- As soon as you're pop hits 10/10 villagers, make a house
- when you have 14-15 villagers send 4 wood villagers forward.
- first card is distributivism
- (Get every treasure u can) food and wood have priority when u aren't aging yet.
- As soon as you hit 800 food, Build the agra fort with your forward villagers.
Note
- Idle TC time is inevitable, you can only avoid this by getting 150 wood treasures or good food treasures, don't worry, it isn't too bad.
Transition discovery - colonial age
- Shift 4 food villagers to wood,start queing villagers ASAP and send them to gold. Get another house.
- you are getting sepoy's who cost 90 food and 30 gold,
Still i'd suggest 1 gold villie per 4 food villies. get a 5-6 on wood (villagers, houses, (...consulate, caravanserai))
- Don't brainlessly go 4 to in villagers, LOOK at your resources, when u a have 200 food and 100 gold, you will need more on food then on gold (5:1).
Colonial Age
- As soon as you advance, move the four villager making Agra to food. send 1 more villager to gold from TC.
- Homecity Delivery point: Agra
- queue 5 sepoy as resources come in.
- First card: 5 sepoy
- keep queuing villagers on food. when the 5 sepoy vili comes. send him to gold
- make a market and research the food and gold improvements
- keep queuing army and making houses
- For the 2nd card. Make a choice between 700 food and 4 sowars.
- If you chose 4 sowars. RAID! 3rd card should be 700 food
- If 700 food , keep queuing army
- Attack with 30-50 sepoy. This should be between 10:00-14:00
- 4th card: 300 export
- Make a consulate. If you are against cavalry choose British allies and make redcoats, against infantry choose French allies and make grenadier. If you need raiding power or against Abus or Grenadier go Ottoman and make horses.
- keep making army as resources come in and keep sending it to the battle field
THE MOST IMPORTANT THING IS TO KEEP QUEUING VILLAGERS ON ONLY FOOD, NEVER LEAVE TOWN CENTER IDLE FOR A LONG TIME
Recorded Games: [You must be registered and logged in to see this link.]
Good luck and pewn some noobs!!
Discovery age
- Shift 3 villagers to wood, collect crates with 2 villagers, 1 goes hunting. The crate villagers go chop wood aswell when u start with low wood and much food, Otherwise they go and hunt aswell.
- Queue Villagers
- As soon as you're pop hits 10/10 villagers, make a house
- when you have 14-15 villagers send 4 wood villagers forward.
- first card is distributivism
- (Get every treasure u can) food and wood have priority when u aren't aging yet.
- As soon as you hit 800 food, Build the agra fort with your forward villagers.
Note
- Idle TC time is inevitable, you can only avoid this by getting 150 wood treasures or good food treasures, don't worry, it isn't too bad.
Transition discovery - colonial age
- Shift 4 food villagers to wood,start queing villagers ASAP and send them to gold. Get another house.
- you are getting sepoy's who cost 90 food and 30 gold,
Still i'd suggest 1 gold villie per 4 food villies. get a 5-6 on wood (villagers, houses, (...consulate, caravanserai))
- Don't brainlessly go 4 to in villagers, LOOK at your resources, when u a have 200 food and 100 gold, you will need more on food then on gold (5:1).
Colonial Age
- As soon as you advance, move the four villager making Agra to food. send 1 more villager to gold from TC.
- Homecity Delivery point: Agra
- queue 5 sepoy as resources come in.
- First card: 5 sepoy
- keep queuing villagers on food. when the 5 sepoy vili comes. send him to gold
- make a market and research the food and gold improvements
- keep queuing army and making houses
- For the 2nd card. Make a choice between 700 food and 4 sowars.
- If you chose 4 sowars. RAID! 3rd card should be 700 food
- If 700 food , keep queuing army
- Attack with 30-50 sepoy. This should be between 10:00-14:00
- 4th card: 300 export
- Make a consulate. If you are against cavalry choose British allies and make redcoats, against infantry choose French allies and make grenadier. If you need raiding power or against Abus or Grenadier go Ottoman and make horses.
- keep making army as resources come in and keep sending it to the battle field
THE MOST IMPORTANT THING IS TO KEEP QUEUING VILLAGERS ON ONLY FOOD, NEVER LEAVE TOWN CENTER IDLE FOR A LONG TIME
Recorded Games: [You must be registered and logged in to see this link.]
Good luck and pewn some noobs!!
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